ipiss.rocks
7155
This page covers the 6 key stats that determine your character's skills, and the bars that show up in your st
atus window.
Typing ss
will bring up the first half of your character's score sheet where your 6 key stats are displayed.
brawn [12.00 /18] cool [10.00 /13] reflexes [18.00 /26] brains [ 8.00 / 7] senses [18.00 /23] endurance [ 8.00 / 5]
Every time you gain a mutation slot you'll also gain 70 gym IPs (shown at the bottom of your ss
menu) to spend at a gym and raise your stats with. Spend them wisely; they are a finite resource. There is no taking them back outside of deleting your character's clone and dying to start over.
You can use the @buffs
command to bring up all of your stat modifiers. Refer to the tables in skills to see which stat affects which skill.
Used in many weapon skills and is most notable for being the secondary determining factor for how much damage a melee weapon does. It also affects the speed at which you can use firearms, how long you can hold an opponent in a grab, how vulnerable you are to a headbutt
, and how much weight you can carry in your inventory. You can show off your brawn with flex
.
Used in many utility and crafting skills, and determines how vulnerable you are to an NPC's feint
ability. A brain score any lower than 6 will bar you from interfacing with terminals and cause you to speak like an idiot.
This determines how much stress you gain from incoming stress sources, how many henchmen you can hire from Gangland, and how many implants you can have in your head before suffering regular stress ticks. Cool also determines your chance to successfully throw up your corp's gangsign
and how well you can spray paint graffiti. A cool score any lower than 6 will also cause you to speak like an idiot.
The most important skill for almost every character. This is used in most weapon skills plus dodge, and determines how fast you can swing a melee weapon. Reflex score is also sometimes used directly to avoid traps.
This helps you shrug off negative status effects like shock, broken bones, various negative environmental effects and the downsides from stat enhancing drugs.
Used in various combat related utility skills like torture, track and dodge. Extremely popular since many people invest heavily in senses just for the extra dodge. Also lets you hear noises better and notice more things from the environment.
Typing st
will bring up your character's status window which will probably look something like this:
Health [||||||||||||||||||||||||||| ] [ 54/60 ] Poise [||||||||||||||||||||||||||||||] [ 50/50 ] Psi [||||||||||||||||||||||||||||||] [ 11/11 ] Thirst [ ] [ 1/500 ] Hunger [|| ] [ 36/500 ] Stress [ ] [ 0/500 ] You have to pee. You're a little horny. Your credit chip shows $152,809. You're a little weighted down with gear. Your fighting style is 'berserk' (+0.4 speed, -3 tohit, -2 def). You will reclone in freedom city.
The other stuff below that is pretty self explanatory. Some status effects and debuffs will be displayed below your meters as simple text lines, like being cold or horny.